3D Visualization Training

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Skill Level

1 - 4

0
Hours to complete
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Do you want to learn how to create stunning photo realistic architectural renders ? Do you want to design and 3D model your own architectural projects inside this amazing software? By the end of this course you will be able to use the methods and techniques demonstrated in this course to design, model and render your own unique 3D models and scenes.

3D Visualization For Beginners: Interior Scene with 3DS MAX

  1. 3DS MAX UI (2015)
  2. 3DS MAX UI (2018)
  3. Viewport navigation (2015)
  1. Create versus modify objects
  2. Selections
  3. Transformations
  4. Pivot Point
  5. Transformation settings
  6. Modifier
  7. Object duplication
  1. Surface normal and backface culling
  2. Basic scene management
  3. Layer management
  1. Unit and measurement
  2. Snapping
  3. Align objects
  1. Common student problems
  1. Primitive versus editable objects
  2. Introduction to editable poly
  3. Sub-object selection
  4. Edge modeling techniques
  5. Cut and slice techniques
  6. Border modeling techniques
  7. Polygon modeling techniques
  8. NURMS
  1. Project 01: round coffee table
  2. Project 02: dining table
  3. Project 03: console table
  4. Project 04: closet
  1. introduction to splines
  2. Spline vertex types
  3. Spline modification
  4. Spline boolean operation
  5. Cross-insert and weld
  1. Project 05: mechanical pencil
  2. Project 06: hammer
  3. Project 07: accent chair
  1. Introduction to the final project
  2. Downloadable project files
  3. Modeling the room base
  4. Tips on object’s color
  5. Modeling the window
  6. Modeling the door
  7. Modeling the curtain,
  8. photo-frame and down-light
  9. Modeling the TV cabinets
  10. Modeling the sofa
  11. Modeling the coffee table and the carpet
  12. Modeling the floor lamp
  13. Importing assets from external file
  1. Introduction to material
  2. Material management
  3. Multi/sub-object materials
  4. Texture and UV mapping
  5. Procedural maps
  1. Introduction to Corona (2015)
  2. Introduction to Corona (2018)
  3. Corona material (2015)
  4. Basic rendering (2018)
  5. Corona material (2018)
  6. Corona light (2015)
  7. Corona lights (2018)
  8. Preview
  9. Corona sun, sky and light-material (2015)
  10. Corona Sun and Sky (2018)
  11. Advanced light parameters (2018)
  12. Corona interactive rendering & render elements
  1. Wallpaper and ceiling materials
  2. Fabric material and introduction to bump map
  3. Floor and chrome materials
  4. Wood and other glossy materials
  5. Setting camera and sun light
  6. Preview
  7. Translucent & light materials
  8. Adding lights
  9. TV screen and wall picture materials
  10. Carpet and displacement map
  1. Rendering
  2. Post-processing in Photoshop
  1. 3ds Max UI
  2. Viewport navigation
  3. Alternative navigation methods
  4. Zoom extent and display mode

120 hours

3ds Max + Vray: Advanced Architectural Exteriors

  1. Importing and Modeling to CAD
  2. Adding Purchased Models To Your Scene
  3. Forest Pack Pro
    Preview
  4. Forest Pack Settings Continued
  5. Adding Detail and Context
  6. Introduction to Megascans — Integrating a Megascans Model To Your Scene
  7. Scatter Leaves Around Your Scene with Forest Pack and Object Painting in 3ds Max
  8. More Painting of Objects Into Your Scene
  9. More Megascans!
  1. HDRI workflow
    Preview
  2. Creating a Mood With Lighting
  1. PBR Materials in 3ds Max
  2. Quixel Mixer — Custom Photo Scanned Materials
  3. Using Substance Materials With V-Ray
  4. Substance Designer for Arch Viz: Create Your Own Advanced PBR Materials
  5. Best Texture Resources
  6. Painting and Mapping Custom Maps Onto Your Objects
  7. Adding Detail With Grunge Maps
  8. Create a High Quality Material From Scratch
  1. Composition Concepts
  2. Download the Composition Thumbnail Here
  3. Camera Settings and How To Use Them for Composition in 3ds Max
  4. Getting Exposure Just Right
  5. Creating Motion Blur and Depth of Field
  6. Add V-Ray Atmospherics To Your Scene
  1. Optimize Vray Render Settings for Best / Fastest Results
  2. Essential Render Channels
  3. Creating Perfect Masks for Compositing
  1. Combining Render Elements Together
  2. Color Grading Your Image To Change The Mood
  3. Compositing Photo Assets — People / Trees / etc.
  4. Adjusting the People To Fit Into Your Scene
  5. Finishing Touches And Special Effects

120 hours

Getting Started

Whatever your industry or skillset, we utilise our network of experienced professionals to provide industry specific training to help your workforce improve existing skills and acquire new ones. We can help direct participants along a career path that will lead to long-term stability. At the same time, our training helps improve efficiency, manage risk and deliver competitive advantage for your organisation.

  • Labour competency-based training.
  • Idustry based training professionals
  • Highly efficient and productive project teams
  • Ready for Deployment, and be productive from Day One

Requirements

A pre-intermediate to intermediate Computer Knowledge

A desire to improve your Knowledge through practice

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